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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 12:34 pm 
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Twitter: bennyflop
That would be Great Matt. I'll do a bit of planning.

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 4:00 pm 
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Mike wrote:
Keep in mind I'm not saying it WILL be in matchmaking, but if they tell me they do accept recommendations for the action sack playlist, I'll certainly recommend it to them.

Ooh maybe fiestaball can be in the multi-team playlist!

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 4:08 pm 
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Joined: Thu Sep 29, 2011 1:23 pm
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For Gooseball you need more then 1 map (I would be happy to make a few)

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 5:33 pm 
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Mike wrote:
I actually just sent off an e-mail to our playlist contacts at 343 and asked them about the Action Sack playlist and how they determine what's added to it, since it really needs something new. I think Grifgoose would fit nicely in there. So would gametypes like Smashball and Hand Egg.

I know Blueprint submitted Revball and Stealin' Your Flags (In Your Base) to CC I believe (when Bungie was in control). It didn't get into Matchmaking but they were very fun gametypes. Personally, I think Hockey is better than Smashball, and Revball perhaps better than both. Revball is like Hockey and Smashball, but with Revenants to use to ram and shoot the Golf Ball.

Anyway, it would be nice to see Action Sack get something new, because it is lacking from the abundant of creative and fun gametypes made by the community.

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 6:57 pm 
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Action Sack: Working on it (currently trying to draw up a list of mini-games that aren't k/d destroying).

Grifgoose: Never thought it'd be this popular. Ever.


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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 12, 2012 8:01 pm 
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I Know TacoPizzaHunter
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Check out this thread regarding the Action Sack playlist.

viewtopic.php?f=65&t=1537

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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 2:59 am 
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New Grifgoose stuff for all you fans!

http://www.bungie.net/Stats/Reach/FileS ... &set=42295


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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 11:46 am 
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GGL Team: "I don't think you'd get on a team anyway" ~ Dat Crab
Twitter: bennyflop
Downloaded Zero. So, do I have your permission after next season to hold a tournament?

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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 1:54 pm 
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Location: Stewartstown,PA
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GGL Team: Sarge's Squad
Twitter: Vetteking95
Mike wrote:
Finally got a chance to play one game of Grifgoose last night. I enjoyed it. I have to say I was a little saddened that you can't launch the mongooses though. That would increase the LOL factor for me.

I actually just sent off an e-mail to our playlist contacts at 343 and asked them about the Action Sack playlist and how they determine what's added to it, since it really needs something new. I think Grifgoose would fit nicely in there. So would gametypes like Smashball and Hand Egg.



*Choking Choking* What You want to put my Grifgoose in MAtchmaking! OMG !if this happens im gonna be so happy thanks Puppy!

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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 1:55 pm 
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@BennyFlop well Im the owner and founder of the IGL and I say yes you have Permission but Im currently planning a Grifgoose Tourney with PMSNightOwl and PMS and Halo Community will also be part So wait till after our season Starts Benny. Contact me with Questions.

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Last edited by IHRGL on Fri Jan 13, 2012 2:44 pm, edited 1 time in total.

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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 2:30 pm 
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Zero wrote:
Action Sack: Working on it (currently trying to draw up a list of mini-games that aren't k/d destroying).

Grifgoose: Never thought it'd be this popular. Ever.


I had a hunch it would be :)
I mean I had the Idea and Zero made it work better than my original map and gametype LOL <3 Zero!

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 Post subject: Re: Grifgoose
PostPosted: Fri Jan 13, 2012 8:39 pm 
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Any feedback on the new map/gametype? Would be great if I could get some.


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 Post subject: Re: Grifgoose
PostPosted: Sat Jan 14, 2012 6:35 am 
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GGL Team: "I don't think you'd get on a team anyway" ~ Dat Crab
Twitter: bennyflop
@Vetteking I would probably start it at the end of this GGL. I would have to think of dates and how to format it, but it should be good.

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 Post subject: Re: Grifgoose
PostPosted: Sat Jan 14, 2012 2:52 pm 
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Hub Staff
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Joined: Sun Nov 08, 2009 11:52 pm
Posts: 2296
Location: Valrico, FL
Gamertag: Nuclear Taco 42
GGL Team: Green Army Jr.
Twitter: nuketaco42
Zero wrote:
Any feedback on the new map/gametype? Would be great if I could get some.

In case you look here before your 360 inbox, check your messages on the 360. I have some minor tweaks to the map/gametype that I think would make the experience a little better. I've already got tweaked map and gametype set up if you want to get together at some point today if possible. Just shoot me a message on LIVE or reply to this saying you want to (if you'd want to that is). :)

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 Post subject: Re: Grifgoose
PostPosted: Sat Jan 14, 2012 3:11 pm 
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@Taco:

If you have a map and gametype ready, we can try it out later tonight around 6 when I start testing out all the other Action Sack considerations and we can see how that goes. I'll send you an invite first thing. That sound good to you?


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