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 Post subject: Re: Grifgoose
PostPosted: Sun Jan 22, 2012 9:50 am 
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You should play in our custom game night. We'll be playing grifgoose in that, plust it'll be fun.

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 Post subject: Re: Grifgoose
PostPosted: Sun Jan 22, 2012 9:51 am 
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Yeah that would be fun :) , just my problem with the new gametype is the golf clubs which Zero didn't talk to me about!

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 Post subject: Re: Grifgoose
PostPosted: Sun Jan 22, 2012 9:54 am 
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If you have any map or game type suggestions for our custom game night, just visit our thread and tell me. And grifgoose should have hammers, since it is grifball.

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 Post subject: Re: Grifgoose
PostPosted: Wed Jan 25, 2012 11:51 am 
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Joined: Tue Jan 18, 2011 9:00 pm
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No golf clubs in grifgoose!!

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 26, 2012 10:46 am 
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At least you guys agree :) <3

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 Post subject: Re: Grifgoose
PostPosted: Thu Jan 26, 2012 8:49 pm 
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Ok just played Halo 3 Grifgoose with Germanicus, Sev, Rollo, and a few others it was hillarious!

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 Post subject: Re: Grifgoose
PostPosted: Sun Jan 29, 2012 6:07 am 
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Twitter: bennyflop
Is it much different?

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 Post subject: Re: Grifgoose
PostPosted: Tue Jan 31, 2012 9:43 am 
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Well looks for one thing and I want hammers since Grifgoose is my creation, but I think we are gonna have load-outs for both Hammer and Clubs

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 Post subject: Re: Grifgoose
PostPosted: Tue Jan 31, 2012 7:13 pm 
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There's no point in doing that, i say stick with hammers and leave the clubs in haloball

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 12:09 pm 
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I agree. That would become GrifGooseGolf.

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 12:11 pm 
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18 hole golf course is what we need.

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 5:16 pm 
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Well then if you want hammers let Zero know please! Cause Im sure most of us do! Especially me since well grifgoose is mine LOL.

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 5:26 pm 
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^Grifgoose co-founder. Zero did make the map, so he deserves credit there. But you (Vette) came up with the idea. So, yeah like I said before... there really should be Gravity Hammers. I enjoyed playing Grifgoose with Hammers. And, if Zero really really wants to use Golf Clubs, just use 4 loadouts and offer players the choice. You could even put Gold Clubs in for the first 2 Loadouts, it doesn't matter, so long as Gravity Hammers are in for people who like to use it.

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 6:09 pm 
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Well you are correct to a sense on the Co-Founding thing... he is Co-founder of the Current Grifgoose. The original Version I made (And still have LOL ) but Zero made it a lot more spectacular! And Zero does get all credit for Maps/gametypes cause they are amazing! Zero does great work! But I made Grifgoose to be a community based gametype so it should be community's decision.

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 Post subject: Re: Grifgoose
PostPosted: Wed Feb 01, 2012 6:33 pm 
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I am the Inventor of Grifgoose though thats a fact ha, just Zero made it 100% ha the original Gametype was GGL Dash

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