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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 1:43 am 
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Joined: Thu May 19, 2011 6:24 pm
Posts: 508
Location: San Diego, CA
Gamertag: Defiledpantheon
GGL Team: HeXXeD
Twitter: stichboy
Cannot wait to play! Now I better start working on a dash map.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 4:08 am 
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Joined: Thu Nov 04, 2010 5:44 am
Posts: 641
Location: Coloma, California
Gamertag: Momstacos81
GGL Team: Red Ray, Team Impact
Twitter: Momstaco81
pretty excited about dash matchmaking! It was nice to see Red Ray court in for so long too!

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 4:27 am 
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Joined: Sun Mar 14, 2010 12:35 am
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Gamertag: TacoPizzaHunter
GGL Team: Hot Bikini Guyz
Twitter: tacopizzahunter
It was nice to see HBG Palace in for so lo.....o wait :P

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 7:30 am 
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Joined: Thu Nov 04, 2010 5:44 am
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Location: Coloma, California
Gamertag: Momstacos81
GGL Team: Red Ray, Team Impact
Twitter: Momstaco81
I loved how pretty the HBG court is, however I hate playing on it. Terrible framerate and a general headache to play on.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 9:55 am 
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Joined: Fri Sep 24, 2010 9:22 pm
Posts: 533
Location: Chicago
Gamertag: H2O Steve
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I enjoy the nipples very much. The map is pretty good too.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Fri Dec 02, 2011 12:42 pm 
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Joined: Wed Jan 12, 2011 3:59 am
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February update: Looking for Dash maps.... What about more DLC maps (Since now there is one, why not more)?

Perhaps we could submit other DLC vanilla/dash maps to 343 at that time?

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 7:44 pm 
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Joined: Sun Mar 14, 2010 12:35 am
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Gamertag: TacoPizzaHunter
GGL Team: Hot Bikini Guyz
Twitter: tacopizzahunter
DASH IS IN MM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Also, not sure if it was intentional but I like that 5 rounds are now played regardless. It no longer ends at 3.

Also also, why is Dash not a forced 2nd option? It makes me :(

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 8:04 pm 
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Joined: Sat Oct 31, 2009 6:32 pm
Posts: 2805
Location: Washington, DC
Gamertag: Kalbelgarion
GGL Team: The Ways and Means Committee
I'm guessing the five-round thing was because 343 forgot to turn on the hidden "End at 3 goals" switch. They're still kinds new at this. ;)

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 8:07 pm 
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Joined: Sat Sep 25, 2010 5:30 pm
Posts: 616
Location: New Orleans, LA, USA
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Yay matchmaking update! Thought it was coming tomorrow...fun surprise. I didn't get to play dash yet 'cause people didn't vote for it. But the vanilla updates definitely made launching seem better.

Had some framerate lag stuff radiant sometimes when I was near my plant trying to make a stop which made it a bit more tricky.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 10:12 pm 
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Joined: Sun Nov 08, 2009 11:52 pm
Posts: 2296
Location: Valrico, FL
Gamertag: Nuclear Taco 42
GGL Team: Green Army Jr.
Twitter: nuketaco42
TacoPizzaHunter wrote:
Also also, why is Dash not a forced 2nd option? It makes me :(

I agree. :(
Zealot Blargball seems to be coming up more often than it used to. :/

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 10:17 pm 
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Joined: Tue Jun 14, 2011 7:23 am
Posts: 656
Location: In Butterville
Gamertag: Poopboys123
GGL Team: Team Impact
Every time I see Dash I'm the only one who voted for it, and this is probably the only time I will say this but, CURSE YOU VANILLA!!!!!!

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 10:29 pm 
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Joined: Sat Oct 31, 2009 6:32 pm
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Location: Washington, DC
Gamertag: Kalbelgarion
GGL Team: The Ways and Means Committee
When we rolled in a party of four, and instantly voted for Dash, it usually piqued the curiosity of the other team and they voted for it, too. :)

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 10:50 pm 
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Joined: Tue Mar 29, 2011 4:33 pm
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Gamertag: Crusader0102
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After playing several games, The Vault (my map) finally showed up in the first slot. When it got enough votes, I was very excited. Sadly, there was a load failure and I didn't get to play on it :(. Instead, we got jump pack. Interestingly, it only went to 3. Hopefully the other gametypes will be fixed so they don't last all 5 rounds before the February update.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Mon Dec 05, 2011 11:14 pm 
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Joined: Sat Oct 31, 2009 6:32 pm
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Location: Washington, DC
Gamertag: Kalbelgarion
GGL Team: The Ways and Means Committee
I'm guessing Dash and Vanilla go to 5 because they are new gametypes that 343 forgot to switch on the "end at 3" settings. Blargball, etc are holdovers from the Bungie days and are unchanged.

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 Post subject: Re: Grifball in Matchmaking
PostPosted: Tue Dec 06, 2011 12:13 am 
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Joined: Sun Dec 20, 2009 8:56 pm
Posts: 800
Location: Tim Hortons
Gamertag: runNOKYARDrun
GGL Team: Red Ray
Twitter: NOKYARD
Hog is missing on GB Foundry.

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