Best Four-Player Co-Op Games for a Regular Gaming Group

Painterly sci-fi scene of four people gathered around a glowing holographic tabletop map, with a green armored figure pointing at the display and three futuristic landscapes floating behind them.

TLDR: Helldivers 2 is the strongest general recommendation for a group that wants repeatable online missions, while Baldur’s Gate 3 is better for a committed campaign. Choose Monster Hunter Wilds for hunt-and-craft progression, Borderlands 4 for loot-driven shooting, Sea of Thieves for unpredictable sandbox adventures, Sunderfolk for a shared-screen tactical night, or Deep Rock Galactic when everyone already plays on the same platform.

The best four player co-op games do not all solve the same game-night problem. One group wants a reliable weekly campaign; another wants missions that can fit around changing schedules. Some friends enjoy mastering difficult encounters, while others would rather chat, collect loot, and recover from spectacular mistakes.

Platform compatibility is the first filter, but commitment is the deciding one. A brilliant 100-hour role-playing campaign is a poor fit if one player regularly misses sessions. Conversely, a mission-based shooter may feel thin to a group that wants characters, choices, and a shared story. These recommendations match each game to the kind of four-person crew it serves best.

Best four-player co-op games at a glance

Game Four-player format Crossplay or local context Best for
Helldivers 2 Online squad missions Official material confirms PS5-PC crossplay; verify other platform combinations Repeatable mission nights
Baldur’s Gate 3 Four-player online campaign Patch 8 added cross-play and cross-platform progression; split-screen is limited to two players A committed story group
Monster Hunter Wilds Online hunting group Crossplay is supported across PS5, Xbox Series X|S, and PC Hunts, gear, and long-term mastery
Borderlands 4 Up to four players online Cross-platform play requires a SHiFT account; local split-screen supports two Loot-driven shooter fans
Sea of Thieves Four-player Galleon crew Shared-world play can involve other crews An open-ended social sandbox
Sunderfolk One to four players Mobile devices function as controllers for in-person or remote participation Shared-screen tactical play
Deep Rock Galactic Four-player mission co-op Developer FAQ says platforms cannot play together and saves do not transfer Groups already on one platform

Best overall for repeatable missions: Helldivers 2

Helldivers 2 is the easiest recommendation for four friends who want action without committing to a single continuous campaign. It is an online third-person co-op shooter built around discrete operations, squad coordination, equipment choices, and objectives that can unravel when friendly fire or an ill-timed strategy enters the picture. PlayStation’s materials confirm online co-op and PS5-PC crossplay.

That mission structure makes it suitable for a regular group with imperfect attendance. The same four people can develop roles and coordination habits, but the appeal does not depend on remembering every conversation from a story session weeks earlier. Its hectic combat also gives mixed-skill groups room to contribute: mechanical precision helps, but communication and sensible equipment choices matter too.

The caveat is platform verification. The supplied official crossplay information specifically documents PS5 and PC connectivity; Xbox Series X|S received a later release, but your group should confirm the current interoperability of its exact platform combination before everybody buys in.

Best for a committed campaign: Baldur’s Gate 3

Choose Baldur’s Gate 3 when all four players want a shared role-playing campaign and can protect a regular time slot. Larian supports four-player online multiplayer, while Patch 8 added cross-play and cross-platform progression. Local split-screen is a separate two-player arrangement, not four-player couch co-op.

The attraction is group ownership of decisions. Four players can build complementary characters, debate questionable plans, and approach conversations or combat from different directions. Turn-based battles reduce the pressure on friends who do not enjoy twitch-heavy shooters, although the rules, inventories, and character-building systems create a steeper onboarding process.

Attendance matters more here than it does in a mission playlist. Decide before starting whether the campaign continues when someone is absent, who controls an unattended character, and whether major story choices require a full group vote. Those social rules prevent a sprawling adventure from becoming a calendar-management boss fight.

Best for hunt-and-crafting progression: Monster Hunter Wilds

Monster Hunter Wilds suits a group that wants its teamwork tied to a long progression loop. Capcom launched it on PlayStation 5, Xbox Series X|S, and PC with crossplay, described as a first for the series. That broad platform combination removes one of the most common barriers facing a four-person group.

It is the pick for friends who enjoy learning large enemies, refining equipment, and returning to familiar encounters with better plans. The learning curve is part of the entertainment: weapons behave differently enough that each person can find a preferred rhythm, while successful hunts reward preparation and role awareness without forcing a rigid MMO-style party composition.

Before committing, confirm how the current version handles story advancement, quest joining, and players at different progression points. A hunting game works wonderfully when everyone is happy to repeat useful encounters; it becomes more awkward if the group expects every person’s campaign to advance identically without any setup.

Best loot-driven shooter: Borderlands 4

Borderlands 4 is the direct choice for a group that wants shooting, character builds, and a steady stream of loot. Its official FAQ supports up to four-player online co-op on the same platform or across platforms. Crossplay requires a SHiFT account. On PlayStation 5 and Xbox Series X|S, local split-screen supports up to two players rather than four. The official Borderlands 4 co-op FAQ provides the account and player-limit details.

This format works especially well for friends who want visible character growth but prefer immediate action to the conversation-heavy pace of a role-playing campaign. Different abilities can create satisfying combinations, and loot gives every session a clear trail of smaller rewards.

The split-screen distinction is crucial. Four people can form an online party, but four friends cannot gather around one supported console and expect four-player local play. If your setup combines two players on one console with remote friends, verify that exact arrangement before buying multiple copies.

Best open-ended social adventure: Sea of Thieves

Sea of Thieves turns four players into a Galleon crew, giving everyone enough work to make communication meaningful. Rare’s material identifies the Galleon as its four-player ship, while its support documentation covers crossplay within the PC and Xbox ecosystem.

This is the most improvisational recommendation on the list. A session can become a voyage, a treasure hunt, a naval chase, or an escalating argument about who forgot to repair the hull. The lack of a tightly controlled campaign is a strength for groups that create their own fun and a weakness for players who want a predictable objective every week.

Most importantly, Sea of Thieves is a shared-world game. Other crews can become part of the experience, so do not choose it expecting every voyage to behave like an isolated cooperative campaign. A crew that laughs after losing treasure may love the uncertainty; a group that strongly dislikes unsolicited PvP should discuss that friction first.

Best shared-screen tactical night: Sunderfolk

Sunderfolk is the standout option for friends who want the social feel of gathering around one screen without buying four conventional controllers. Official PlayStation material lists support for one to four players, and Xbox describes in-person or remote participation for up to four people using mobile devices as controllers.

Its tabletop-style presentation makes it appealing to players who enjoy discussing moves, solving positional problems, and treating each turn as a group decision. It is also easier to introduce at a mixed-experience gathering because the phone-based interface gives each player a personal input device while the main action remains visible to everyone.

Check device compatibility, remote-play requirements, and the intended host platform before planning game night. If the main goal is conventional controller-based local multiplayer, see these couch co-op and split-screen recommendations for Halo fans as well.

Best when everyone shares a platform: Deep Rock Galactic

Deep Rock Galactic remains an excellent fit for a stable group that wants class-based cooperative missions, but platform alignment is the gatekeeper. The developer FAQ says players cannot join one another across platforms and that saves do not transfer between platforms. Check the developer’s platform FAQ before anyone purchases a second version.

Once that issue is cleared, its distinct team roles give a regular crew plenty to master. A group can gradually learn how mobility tools, terrain manipulation, objective work, and combat responsibilities fit together. It rewards coordination without requiring the group to maintain a branching narrative campaign.

Do not treat the cross-platform limitation as a minor footnote. If three friends are on one platform and the fourth is elsewhere, choose a crossplay alternative rather than hoping account linkage will solve it. Deep Rock Galactic belongs near the top of the list only after all four players confirm compatible versions.

How to choose for your regular group

Start with the least flexible member’s setup, then discuss the kind of commitment everyone genuinely wants. Buying the most ambitious game is easy; maintaining a four-person campaign through vacations, work shifts, and competing releases is the harder challenge.

  • List every player’s platform and exact game version. Do not assume that a game advertising crossplay connects every platform combination.
  • Separate online capacity from local capacity. Four-player online co-op does not automatically mean four-player couch co-op. This distinction also matters in Halo, as explained in the guide to what Halo Infinite supports in local split-screen.
  • Check required publisher accounts, console network subscriptions, and whether every participant needs a copy.
  • Agree on attendance rules. Decide whether three players can continue, whether absent characters may be controlled, and whether story decisions wait for the full group.
  • Choose a structure: standalone missions, a persistent campaign, repeatable hunts, loot progression, tactical turns, or an open sandbox.
  • Discuss difficulty honestly. Mixed-skill groups usually benefit from adjustable difficulty, complementary roles, or objectives that reward communication as well as fast reactions.
  • Ask whether unwanted PvP would create good stories or end the evening. Shared-world tension is not interchangeable with protected PvE.
  • Confirm how joining late, changing hosts, and character or world progression work in the current version.

A practical recommendation by group type

For a weekly group with inconsistent attendance, start with Helldivers 2. For four friends ready to reserve the same evening for months, Baldur’s Gate 3 offers the strongest campaign identity. Pick Monster Hunter Wilds when mastery and equipment progression are the shared obsession, or Borderlands 4 when the group wants a looser shooter campaign fueled by loot.

Sea of Thieves is the social wildcard: ideal for a crew that values stories created by unpredictable encounters. Sunderfolk fills the rare shared-screen tactical niche, especially when phones are more plentiful than controllers. Deep Rock Galactic is a dependable mission-night option after platform compatibility has been completely settled.

Choose the game your group can sustain

The best four-player game is not necessarily the largest, longest, or most difficult one. It is the game that survives the group chat. Confirm the four-player format, make sure every platform can connect, and agree on how the group handles missed sessions before spending money. Once those sources of friction are gone, choose the structure that makes everyone eager to schedule the next night.

References

  1. Helldivers™ 2 – PS5 and PC Games | PlayStation (US)
  2. blog.playstation.com
  3. 『HELLDIVERS 2』サポート (日本)
  4. Baldur's Gate 3 FAQ – Larian Studios forums
  5. Community Update #21: Forging Your Legacy – Larian Studios forums
  6. The Final Patch: New Subclasses, Photo Mode, and Cross-Play – Version Number: 4.1.1.6758295 – Larian Studios forums
  7. Monster Hunter Wilds Tops 10 Million Units Sold!– Sets company first-month sales record by combining the series’ appeal with new elements – | Press Release | CAPCOM
  8. Preguntas frecuentes | Borderlands 4
  9. Sea of Thieves – Sail Together
  10. support.seaofthieves.com
  11. Sunderfolk
  12. news.xbox.com
  13. FAQ test page — Deep Rock Galactic